Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums



(Advanced Search)

Forum Statistics
» Members: 793
» Latest member: ly3688867
» Forum threads: 252
» Forum posts: 473

Full Statistics

Latest Threads
一区1.5W出龙旗大力花
Forum: Account Trading | 账号交易
Last Post: ly3688867
1 hour ago
» Replies: 0
» Views: 5
二区500出个逆天阎王贴号附送极乐号
Forum: Account Trading | 账号交易
Last Post: a3399308672
Yesterday, 05:00 PM
» Replies: 0
» Views: 40
Safe and Smart Ways to Us...
Forum: Off Topic / Spam / Test | 离题 / 垃圾区 / 测试区
Last Post: robertwilson123
03-31-2026, 09:14 PM
» Replies: 0
» Views: 19
[Apr] Top-up Bonus Event ...
Forum: Announcements | 公告
Last Post: vendetta
03-31-2026, 12:32 AM
» Replies: 0
» Views: 93
二区出三合一峨眉号
Forum: Account Trading | 账号交易
Last Post: 徐徐起侠
03-30-2026, 04:05 PM
» Replies: 0
» Views: 89
12龙10旗武技花全护腕研修满
Forum: Account Trading | 账号交易
Last Post: 9YinCN
03-30-2026, 12:45 AM
» Replies: 2
» Views: 211
[Mar 29] Maintenance - 日更...
Forum: Announcements | 公告
Last Post: supporter1
03-29-2026, 03:23 PM
» Replies: 1
» Views: 133
School Betrayal Rework
Forum: Announcements | 公告
Last Post: vendetta
03-28-2026, 11:23 AM
» Replies: 1
» Views: 264
12龙10旗武技花全护腕研修满
Forum: Account Trading | 账号交易
Last Post: longtieshou
03-28-2026, 03:45 AM
» Replies: 0
» Views: 95
二区出一个1层九阳双凡心5品玉号赠送一个进度极乐号
Forum: Account Trading | 账号交易
Last Post: zxc5825155
03-27-2026, 08:54 PM
» Replies: 0
» Views: 122

 
  Update 14/08/2025 | 年8月14日更新
Posted by: vendetta - 08-13-2025, 08:27 PM - Forum: Announcements | 公告 - No Replies

(中文版)

First of all, our team firmly denies both parts of the rumor — the current server is NOT just a “test,” and it is NOT going to be shut down to open a new one.

We will continue to develop the current server and adjust its features to better suit our players. We sincerely appreciate all the feedback from everyone.

1. Forbidden Instance drop rate: X5

[Image: Ftq61Js.png]

-Although the current drop rate has been X2 due to Snail’s algorithm, players may not feel the difference. Therefore, we have adjusted the algorithm and increased the Forbidden Instance drop rate from X2 to X5.
Note: "Jianghu Forbidden Instance Order Plate" is now available in the Imperial Shop


2. Increase character’s daily Chi limit: ×3
-We hope that this change will temporarily meet the needs of our current players until we find a better solution.

3. Introduce more ways to obtain Imperial Copper Coins

[Image: FtqLzEN.png]

-The Daily Activity 100 Gift Box now contains 100 Imperial Copper Coins.


4. Optimize the Inner 2 Imperial Shop (previously called the Forbidden Instance Shop)

[Image: FtqQQDb.png]

-Many items have been added.


5. Introduce Inner 3 Imperial Shop

[Image: FtqbKzu.webp]
-Many items have been added. Include Jianghu Internal Skill Scroll Fragment: Icy Heart Manual\Toad Style\Chaotic Origin\Blood Blade Manual\Five Elements Mental Skill  (冰心诀\毒蛤经\混元功\血海刀\五行心法)
-Note: Jianghu Internal Skill Scroll Fragment is bound

6. Add some 99-gold Martial Skills
-Nine Palaces Sword is now available, and other missing Martial Skills
-Still excluding Martial Saint Staff Skill and Yuanyang Twin Blades

7. Dexin token shop
[Image: FtqyhLg.png]

-New Internal Skill has been added.



8. New Top-up tier
Two new top-up tier
-Total top-up 35,000 Gold
-Total top-up 50,000 Gold

More detail will be update soon at https://forum.9yin.ch/thread-40.html

9. Fix
-Fix certain skill sets
-Fix certain Lores

--------------------------------------------

首先,先澄清一个最近的谣言:这个服务器不是大家所说的“测试服务器”,我们不会关闭它,也不会开启新的服务器,请大家放心。 其次,我们将继续开发当前服务器并调整其功能,以更好地满足玩家的需求。 我们真诚地感谢大家的反馈。 

1:关于禁地掉落问题 我们决定把禁地掉落率从2倍提升到5倍 -开区到现在的掉落率已X2,但很多玩家可能感觉不到跟之前有什么区别。因此,我们决定将禁地掉落率从2倍提升至5倍。 注: “江湖禁地订单牌”现已在商店上架 
[Image: Ftq61Js.png]

2:真气上限问题 角色每日真气上限提升:×3 -我们希望此改动能暂时满足现有玩家的需求,直到我们找到更好的解决方案。

3:引入更多获取大明铜钿的途径 -每位角色每日活跃度100以后,可以通过界面角色下方的勤修按钮领取100活跃度礼包可获得100大明铜钿。 
[Image: FtqLzEN.png]

4:优化2内商店

  • 新增众多商品。
[Image: FtqQQDb.png]

5:新增3内商店 -新增多件道具,包含江湖内功卷轴碎片:冰心、毒哈、混元、血刀、五行残卷(绑定) -注:江湖内功残卷是绑定状态 
[Image: FtqbKzu.webp]

6:新增部分99武学 -九宫剑法已进入商城售卖,还有其他一些99武学 -武圣棍技和鸳鸯双刀暂时不会售卖 
[Image: FtqyhLg.png]

7:德馨令牌商店
  • 新增心斋内功。

8:新增充值等级 新增两个充值等级
  • 总充值金额 35,000 金币
总充值金额 50,000 金币更多详细信息将很快在 https://forum.9yin.ch/thread-40.html 上更新 

9. 修复 -修复部分技能BUG -修复部分风物志不显示的问题


  Game insights and complaints from these days.
Posted by: 男人四十 - 08-12-2025, 06:00 PM - Forum: Game suggestions | 游戏建议 - Replies (1)

I have been experiencing the game content on this server for 5 days, and now I have organized some complaints and suggestions as follows:
First of all, this game lacks novelty. Most players choose overseas servers mainly for the following reasons:
A convenient and efficient experience, covering aspects such as game progress advancement, gameplay experience, and personal account development. However, at present, you have set progress restrictions on many players who are willing to pay, which has caused dissatisfaction among most paying players.
A reasonable discount. Although this varies from person to person, it's like the same Coca-Cola being sold for 30 yuan in a hotel and 6 yuan in a convenience store. Players have a basic understanding of prices and will not agree to an excessive ratio like 1:20. The services you provide are in violation of regulations in China. Since players have taken corresponding risks, they should receive reasonable returns. I sincerely suggest setting the ratio to 1:10, which will be recognized by many players who have accepted this ratio. As for those players who don't agree, even if the ratio reaches 1:20, it's difficult to satisfy their greed.
This is a problem derived from the first point. Players are willing to spend money to achieve rapid growth, but what can they do after growing? They can't just stand on the street in a daze, which is obviously not the ultimate experience players want. In mature domestic servers, the fierce competition caused by slow progress and scarce resources is exactly the game fun that such players pursue. However, your server provides convenience but deprives players of this kind of experience. You can try to support two opposing guilds, with GMs acting as guild managers to organize "chase activities", and after the activities, give rewards, such as auctioning equipment, book pages, rare props, etc. every 15 or 30 days according to DKP contributions. Previously, the international server had similar services. They would invite players to participate in management and provide a small amount of remuneration (such as 100 - face - value gold rewards and auction props every week). You can learn from this model or innovate new ways to allow players to get such experiences. This is what you need to consider and is also a necessary measure to encourage players to improve their account strength for a long time. However, I personally like the PVE process and don't know much about PVP, so the relevant feedback I can provide is limited.
My personal expectations. The value of items in the dungeon is not high, but I still hope to obtain them by myself and complete the dungeon challenge relatively independently. At present, some mechanisms of the dungeon limit this, maybe my account strength is not enough to achieve this goal. I hope you can adjust the difficulty of PVE and the probability of obtaining props, such as increasing some probabilities and reducing some difficulties. I have planned to obtain the Jade Ink Jade Pendant, but even if I get it, it is still very difficult for me to complete the 12 - player dungeon alone, which is a problem I need to solve by myself. But I still hope you can increase the probability of obtaining some props and add new ways to produce some new props. Specifically, I hope that the last BOSS in the Village of Dusk can drop the book pages of "Heart - Freezing Formula" and "Toad Poison Skill", and Qingyun Fort can drop the book pages of "Hunyuan Skill" and "Blood Saber Classic".
Finally, it can be seen that you hope to provide a slow account cultivation process similar to the official server, and it can also be felt that your operation experience is still shallow. But please don't be influenced by too many rumors. Ideas that everyone agrees with are often mediocre and short - lived. I like this game, but the official server can't let me quickly get the PVE experience I want. My annual game time is limited, only one or two months, and I will go back to experience the games I played in my childhood every year.
Recently, the unauthorized domestic battle.net IMPK of "Diablo 2 Lord of Destruction" has been shut down in China. This game has been authorized to a domestic agent after screen optimization, so IMPK has to stop its service. It is suggested that you learn about it, and maybe you can get some inspiration from their operation.


  Reply to the following post
Posted by: 18909583558 - 08-12-2025, 04:39 PM - Forum: Game suggestions | 游戏建议 - Replies (1)

You foreigners are so unwilling to spend money on games. You want to get everything in the game. You bunch of poor bastards, and you even scold the GM for giving us the ratio. Let me tell you, we Chinese don't want to play anymore, not because we are unwilling to spend money. We spend money just to beat you bunch of monkey idiots. But the GM is also a monkey, protecting you at every turn, so we can't beat you even if we spend money. It's okay, you are all in cahoots. We can play on the Chinese server. Do you dare to come?
GM and you are both monkeys, you know that, right? I hope you can band together and come to the Chinese server to beat us. At least our Chinese server is fair.
Lastly, I have a message for GM: your servers are trash, your planning is trash, your operations are trash, and your service is trash. A bunch of trash came together. I want to ask if you are a monkey.


  Request for Separate International and Regional Server Servers for Balanced PvP
Posted by: kalaf - 08-12-2025, 12:32 PM - Forum: Game suggestions | 游戏建议 - No Replies

Please add separate servers — one for China and one for international players.
The pay-to-win gap is too big. Let Chinese players who spend heavily fight each other, and let the rest of us enjoy fair PvP on our own server. This would make the game more balanced and fun for everyone.


  新的QQ玩家交流群
Posted by: 9YinCN - 08-12-2025, 12:21 PM - Forum: 中文 | Chinese - Replies (1)

QQ群号:1056874009


  IMPORTANT GM, Read.
Posted by: kalaf - 08-11-2025, 10:32 PM - Forum: Game suggestions | 游戏建议 - No Replies

Why would you ban YYTB 99 set and allowing 18 dragon and chess? this is hilariously fucking annoying!
giving normal players 0% chance to play and giving chinese 80% discount gold..


  Scenery Records Exchanging Warrant
Posted by: OCK - 08-11-2025, 06:27 PM - Forum: Game suggestions | 游戏建议 - No Replies

I hope that ordinary two-star Scenery Records Exchanging Warrant can be listed on the mall,There is no way to obtain it in the game。


  我在想,你们说的禁地获取金币的意义在哪里
Posted by: 78957227 - 08-11-2025, 04:19 PM - Forum: Game suggestions | 游戏建议 - No Replies

金币换雪梅镖限制永久100个?上周我获取了50个今天周一换了50个就不能换了,那么金币任务的意义在哪里?


  一点建议,希望采纳
Posted by: JYSF979430057 - 08-11-2025, 03:57 PM - Forum: Game suggestions | 游戏建议 - No Replies

真的很遗憾,这个私人服务器掌握在你们这个团队手里,你们并没有理解和掌握这个游戏的核心玩法,以及做为一个私人服务器应该以什么样的运营方式来吸引并留住玩家,前面我有给你们提及过,但是看样子你们并不采纳我的建议,可是事实是,你们确实已经看到了按照你们原本的计划所带来的灾难,那就是几乎没有玩家愿意大量充值,服务器人数也是可怜,然而在采纳玩家的部分意见并做出调整后,玩家的充值数量和在线人数出现了非常大的对比,这是无可争议的事实,既然如此,你们为何还不明白广大玩家的意图?一个非常简单的道理,比例1:20,一些玩家会充值几万甚至不止,并且长期玩下去,同时还会邀请身边的,游戏里的朋友来入驻,但是比例1:5,绝大多数一点消费欲望都没有,甚至不敢充值,也不愿意让朋友来这里,因为看起来这里的设定像个笑话,他们宁愿去官服或者泰服买号,因为有保障。
当然你可以说,部分玩家经济水平不行,你不消费不代表别人也不消费,但是我想告诉你的是,我们不是消费水平不高,也不是不愿意消费,而是觉得这钱花得不值,简而言之就是这钱用了也是白用,因为在你们的私服充值消费和官服一样的钱,我们无法体验不到官服以外的乐趣,同时私人服务器是没有保障的,仅此一点就足以劝退绝大多数玩家。

建议-充值和商城
1:调整充值比例
2:提高回馈礼包古谱武学残卷中奖概率
3:增加回馈礼包中奖道具,如开光材料包,奇珍异宝,古朴升级道具,奇珍,99武学等道具
4:增加回归礼包3、回归礼包4等以让玩家更为便捷获得江湖内功残卷,同时提高中奖概率
5:增加隐世门派、势力门派出师CD清除道具(或者将原本24天的CD调整为一周,部分门派出师可直接无CD,如万寿山庄,徐家庄,金针沈家)
6:增加隐世门派、势力门派周常一键完成道具
7:增加生活职业材料自选礼包、药品礼包(如制造类生活职业材料包、采集类职业材料包)
8:提高充值各档位奖励,如古谱武学武技自选包,火浣台,风物志等
9:增加99武学数量,但不开放开放鸳鸯双刀和九宫剑法
10:增加镇派武学第1层、第二层直售道具,(目前官服2内即可免费领取当前门派1层镇派武学)

设定
pvp
1:增加经脉激活数量(2内阶段即可激活6-8条)
2:增加兵录上限(2内阶段即可满级)
3:增加灌注丹和紫灵丹每日使用限制(建议改为5000次甚至无限,否则在版本后期新入驻的玩家将永远不能跟上其他玩家的进度)
4:pvp和pve奖励机制应当平衡,增加帮会追杀奖励机制(如帮会追杀结算优势方奖励古谱武学残卷包、江湖内功残包、官银、风物志、镇派武技自选包、生活材料自选包、娃娃洗练包、宝物洗练包、奇珍异宝等,劣势方适当减少数量,pvp是这个游戏的核心玩法,从一开始你们的方向就错了,pvp才是刺激玩家消费的最有效途径)
5:增加江湖模式击杀奖励和捕快缉拿成功奖励(玩家通过江湖模式击杀其他玩家、捕快职业成功缉拿红名玩家可获得对应令牌或者点数,换取可交易的奖励物品)
6:开放华山论剑玩法
7:开放战场玩法

pve
1:增加生活职业每日经验上限(玩家武学内功修炼进度和生活职业发展进度应当适当同步)
2:增加副本产出(如古谱武学残卷包、江湖内功残卷包、武技包等,提高普通玩家和肝帝玩家入驻数量,平衡交易市场)
3:缩短世界boss刷新间隔,提高产出,12:00-24:00每2-4:小时刷新一次世界BOSS,其余时间不出现世界boss

pvp是这个游戏的核心玩法,刺激更多的玩家为pvp消费才能使游戏环境变得活跃,同时较高的充值比例,起码要高于上一个老赵服才算合理,全民古谱是老赵服能留住玩家的关键因素,相比之下你们还有很大差距。


  你们在拿我们的钱做实验
Posted by: 11022933 - 08-11-2025, 03:35 PM - Forum: 中文 | Chinese - No Replies

麻烦你们,自己测好再放上来,不要再拿我们的钱做实验了,我们的钱也是辛苦挣得,不会再给你们花一分钱